Trial Shift (#3) | Feedback for The Future
- Amir Alamri

- Mar 29, 2024
- 1 min read
Feedback (3 responses)
Overall Impression
Hostile corporate workplace
Environment +
Good start on fleshing out scenes with context-specific objects
Nice comedic touches and environmental storytelling
Good scale
Environment -
Need more work on lighting/post-processing, especially later on to scare players
Unoriginal concept (so far)
Things to add/modify
Add tasks for player
Add stamina for running
Remove jump
Quality-of-Life additions
Hotbar HUD for equipped items
Brightness settings
Lighting/environmental guidance towards objectives
What's Next?
Need to focus priorities towards facility layout and lighting. Mop mechanic for cleaning dirt is taking a little longer than expected to figure out but this project should mostly concern visual content over game mechanics. I can make peace with having a fairly simple game, as long as I can make up for it somewhat with the environment.



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