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Airborne
Project type
Game
Date
May 2023
Airborne was a group project made in uni. It is a first-person parkour game set in a post-apocalyptic vision of England, ravaged by a virus known as COVID-20. I was responsible for some of the 3D assets in-game.
I stuck to realistic dimensions for buildings and assets as well as a higher level of detail. This was then baked into the final models to optimise game performance.






























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