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Airborne

Project type

Game

Date

May 2023

Airborne was a group project made in uni. It is a first-person parkour game set in a post-apocalyptic vision of England, ravaged by a virus known as COVID-20. I was responsible for some of the 3D assets in-game.

I stuck to realistic dimensions for buildings and assets as well as a higher level of detail. This was then baked into the final models to optimise game performance.

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© 2100 by Amir Alamri (projected life expectancy may vary).

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